Its nothing like it should be if the only way to get it is to use higher gears with ratios they wouldn't normally have (and that don't work in 1st).
A moderately powerful RWD car should not have to have this done to it to generate torque steer from launch.
And are these cars stock and starting from 1st gear?
If not then it pretty pointless and once again I'm surprised that you actually found torque steer in the FWD in the past as no one else has.
Even without modifications the C63 AMG should exhibit torque steer, its weight (which is about the same as a small house) will dial it down a lot, but it should still not take off in a straight line. A car of this type (and many others) should not need to be stripped out, be running full engine mods, have gear ratios adjusted and launched from 3rd/4th gear just to get torque steer.
I thinks its also important to keep in mind that even with all this done the tyres in GT5 still do not hook-up as they should do, and are still just spinning and then eventually gripping once the right gear is reached to reduce the torque. The feeling of the rubber interacting realistically to the track surface is still not present, rather its still feels like the physics engine is just waiting for the right numbers to match and then givings you traction.
What it means is that GT5 doesn't model torque steer (correctly*).
*Only if it exists, which it does, according to you.
I'd be interested in seeing a video of you trying to correct this torque steer of the line.
PS: Should this be in the physics thread, and not the discussion thread? I'd imagine things will be more organized that way for the sake of discussing.
Here's a video of me accelerating (from vaguely 0) to 200 km/h.
As you can see, there was absolutely no steering input used to correct torque steer (I use a wheel, BTW).
I can also post a video from a complete standstill, with a wheel, when time permits.
Sorry but that's not torque steer doing that with a wheel in GT5, its FFB.
GT5 pushes every bit of suspension travel through to the FFB, including low-speed damper travel (which it shouldn't), as a result what is pulling the car off to the side with a wheel is not torque steer but FFB. Its the exact same issue that pulls cars off line at higher speed in GT5 (once again incorrectly).
The FFB in GT5 is turning the steering wheel, which is then truning the driven wheels (the wrong way around for torque steer) rather than the torque differential between the driven wheels turning the steering wheel (the right way around for torque steer).
It may result in what feels like torque steer (which you may be OK with), but its occurring for the wrong reasons and is not a product of correctly modeled physics.
Either turn off the FFB on the wheel or use a controller to see what effect torque steer is having on FWD cars, because if its modeled correctly (which I have not found it to be) you should experience it without any FFB (which means turning it off or using a controller).
The examples I posted yesterday were done in just that way, a controller with no steering input and a first gear wide open throttle launch (a launch within the power band is not required to get torque steer in a FWD car in reality, my Alfa will do it quite happily on wide open throttle in 1st or 2nd gear).
Never really cared about the front wheel drive cars anyway. Maybe you're right about that part
No i was explaining that there's torque steer in GT5 but it's not as drastic as it should be.
Like i said earlier. If you keep denying that i have showed how torque steer has came into play. For the last time add me borrow the car and try it out. I honestly don't care anymore if you do or don't. But what's that old saying "don't knock it till you try it" because for instance. And couple friends walked into my lobby while the other friend was there and he was like O_o when i told him that people think there's absolutely no torque steer in GT5 and he is from forza.
Here's the video of all 3 of us.
My C63 black and gold one with the wing
My friend in the other C63 no wing (same stock suspension and lsd and he has a different transmission set up)
My other friend in the Aston Martin he put a stock suspension on for this video too.
https://www.youtube.com/watch?v=f5RC5yGCp3w&feature=youtube_gdata_player
(sorry for the music my friend wanted me to)
But if you are not getting what i was pointing yet you will never will on this thread. Maybe you should just do what i have been asking so i can literally tell you. Instead of write words getting mixed around
After reading those posts above and read about the torque steer issue on GT5 here in some pages of this thread. I would like to have a say, and I don't mean to cause further debate just clarification.
I was curious about torque steer in the game, so I decided to get in touch with OrphanThirty7, he was very helpful, and kind enough to explain in details when I was in his online lounge.
I just want to tell my experience when OrphanThirty7 explained everything, he showed me step by step to tune the car in his lounge, watched him do it, then I did it myself.
With controller, no steering input, just full throttle launch in 1st gear, the car I tested spun itself due to torque steer. We did this at Top Gear Test Track main straight, the car is Corvette Z06 C5'04 Premium.
The Corvette was mildly modified, ECU, all Intake, Supercharger, and full transmission - 519hp. For the the gearing simple steps really :
reset the ratio to default,
set top speed to max ( 440)
change 1st all the to the left (2.500)
change final all the way to the left (2.000)
Another alternative tune that I experimented is to use stock Corvette Z06 C5'04 - oil change - 414hp, no mods except full transmission, reset to default, set 1st to 2.732, then final 2.200. It will have torque steer on full throttle launch in 1st gear with comfort hard.
That's it, and this actually can be done both online and offline practice, with grip reduction real, tire wear optional and comfort hard tire. Also, road surface plays huge part for the torque steer effect, elevation, camber and bumps are contributing factors.
For offline, it will be a bit harder to pull due to physics differences.
I can send the Corvette, if anyone want to try online himself, or tune your own car like I described above.
The way I see it, torque steer does happen, but the tire model limitation hinders/prevent it from actually happening in most circumstances ( low power, and gearing), the changes from grip to slip is too abrupt, which is why the transmission ratio helped a lot to make the torque effect standout. I guessing this can be done to most cars in GT5, so experiment with variety of cars.