Hey folks. Iām working on a plug n play career which combines the custom one I made with some new events. I realised when I got on the other week that, I just didnāt feel like going through the effort to set up an event for a fully custom event. At the moment Iād rather just jump in and play.
And so this career is a bit shorter/stripped down and focused entirely on minimal set up. Pick a car, meet the PP and tyre regulations, set the track, and let the game populate the grid for you.
The only extra bit of management is the ECU/power limiter thing, but no management is required for making sure the AI donāt have your lower ECU percentage as itās all random opponents or one-makes.
It is insane how much better GT7 is just by making it a grid start and slapping the boost on weak. Itās not perfect, but it actually feels like a race. And while Iād love a full career, I donāt always feel like setting it up. But also, I want that expanded career feel. So maybe this can scratch the itch for some folks! A mid-point between freeform races and committing to a full career/setting up an event with all the parameters (if you wanted to do the fully custom route for the custom career).
Hoping to have it out by Friday! Since I already have the events set up for stuff like endurances, itās just a case of bringing those over and stripping them down a bit.
You start in a road car championship, and instead of points tracking, you must achieve a certain number of wins to move to the next league/series. The benefit here is thereās less management, but it still has a sense of āI need to get x number of wins otherwise I wonāt make itā, like needing a certain number of points to finish a series at a certain position in the standings.
Iāll likely add some themed events but it will be less dense than the custom career - though the high end motorsport events will still be full size, so to speak - but I removed some and focused on more mainstream events. So, basically, it takes less time to get there, but you still have progression and the later parts have a lot to sink your teeth into.
Also, I recently picked up a third project mentioned a year or two back - a Tokyo Xtreme Racer inspired career with rivals, teams, bosses, and win conditions emulating that series in a way which blends with GT7. Thatās quite a big one so it will be some time until thatās done. The recent announcement of a new TXR game sparked my active interest in it again, although I always like to be working on something, so it works out for me in that sense, too.