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It's okay though, I lived through it and won!Ah yes, the days when GT5 standards had no interiors, and I mean none, not a black mass that mars realism when omitting the interior view entirely was a more realistic choice.
Can't take the quality of next gen? Okay.Your point has been well made and duly noted, please don't post another video, I'm not sure if I could take it.
It's not so much a graphical comparison, man, even FM4 had these cars. It's just that some really iconic cars aren't premium yet, but the fact that they improved the yellowbird and r390 gives us hope that full premium model is in the works.Your second post of a game of a different generation for comparison.
Do you have any for GT7?
I remember how people used to say that Forza only has popular supercars and Gt has a lot of obscure models. Well...
GT6: Nissan R390 still standard.
Forza 5 - full modelled
And people say PD loves nissan
Sorry, I was just looking over the rest, some cars I'm not yet able to afford in the game. Was this the car you mentioned few pages ago?
Can't take the quality of next gen? Okay.
Logic doesn't enter into the equation for most GT fans. If they made up their mind logically, the offline/career mode and the 1998 AI would have torpedoed the series a long time ago. It's basically a racing game with no racing but apparently the huge car and track count is all that matters, even if they are varying in quality. Some of us that are actually into racing will move onto greener pastures for the next gen but the vast majority will probably stick with GT7 because it's comfortable and familiar and probably partly because the AI are so easy. Some people get a good feeling of accomplishment just from winning, even when the opposition couldn't beat my Grandmother in a race.
Sony is investing highly in their VR headset for next-gen, and it has been shown in the recent E3. I wonder how is it gonna be playing with a standard car while using the VR headset, it's not gonna be pretty.
If you have a counter to my argument, bring it up, if all you have are personal insults, leave them on your keyboard please.Yes of course anyone who doesn't agree with you just isn't thinking logically and are sticking with GT just because it's familiar. It couldn't possibly be that people have different priorities when it comes to buying games and don't necessarily want the same things in a game you do.
We all get it Johnny, you're so superior because you won't put up with the AI in GT. Give yourself a pat on the back and go back to wondering why everyone isn't more like you.
I don't know about that, dude. I'm sure Sony won't be marketing their product for it to be released some 10 years later. Judging by how Oculus Rift is already been "Beta tested" by many gamers, Project Morpheus must already be in its latest stages of development, and I wouldn't doubt that by next year it will already hit the stores.I have serious doubts that Project Morpheus will be available anytime during the life of GT7. Plus, have you seen the graphics of the demos so far? None of it is pretty.
Shu Yoshida has written that he tried the prototype of DriveClub running with PMorpheus, and while it was good at low speed, once he started to go faster it caused motion sickness. I suppose that 30 fps is bad idea for racing with VR enabled, maybe 60 fps makes things better.Sony is investing highly in their VR headset for next-gen, and it has been shown in the recent E3. I wonder how is it gonna be playing with a standard car while using the VR headset, it's not gonna be pretty.
How about you tell us what your priorities are then and how other games simply can't measure up to filling them the way GT does? If you have a counter to my argument, bring it up, if all you have are personal insults, leave them on your keyboard please.
There's not much complaint from those who used the Oculus Rift while playing PCARS or Assetto Corsa, for example. But Oculus Rift is almost a complete product, so it's only natural that today it is "better" than Project Morpheus.Shu Yoshida has written that he tried the prototype of DriveClub running with PMorpheus, and while it was good at low speed, once he started to go faster it caused motion sickness. I suppose that 30 fps is bad idea for racing with VR enabled, maybe 60 fps makes things better.
If you have a counter to my argument, bring it up, if all you have are personal insults, leave them on your keyboard please.
In Kaz's words... "This looks like 🤬."Sony is investing highly in their VR headset for next-gen, and it has been shown in the recent E3. I wonder how is it gonna be playing with a standard car while using the VR headset, it's not gonna be pretty.
You are probably done when you dont like facts that contradict you... i have a ps2 here with me right now. I've compared ps2 cars with ps3 standard cars, i can tell you that in game the ps2 ones look clearly worse.
An american (or canadian, more or less the same)
Standards staying would be better for me but worse for Gran Turismo.
To be fair 'premiums' are a fairly large cut above anything else on seventh generation consoles.
Oh finally a mod that doesn't live 3,000 kilometres away from me.That's one page of FM vs GT fireworks fizzled. This is where you'll want to head.
I spent a few months playing both GT4 and GT5 simultaneously when the latter first released, to collect paint chip info. I can tell you that other than a few of the touched-up standards in GT6, the vast majority of Standards are untouched from their PS2 roots. The models are the same as they appeared on disc in GT4. Yes, it's the Photo Travel models (with the proper 3D rims, not GT4's on-track paper ones), but they weren't touched up.
How's Lisbon?
That's sort of how I view it... just without that first half .
But in all honesty, I don't want PD to be easy joke for critics everywhere. That's why I want Standards dropped, especially so if they're showing up on PS4. Lead with your best foot forward - not a heavily pixelated, can't-use-all-the-current-features foot.
The model fidelity? Not really. PD's lighting engine is what really puts them over the competition.
Despite that, there have been a lot of comparisons between the two titles on the interwebs, even if there on different generation consoles. The two games were released at the same year sooo...I'll wait to see what GT7 has to offer in terms of PS4-level quality cars before I concede defeat, but in the mean time Forza 5 Autovista videos make for painful viewing. Let's not forget that GT6 is a PS3 game and Forza 5 is an X-box one game, and that we haven't actually seen anything from GT7 yet.
I think that Polyphony has somehow been too honest with the standard/premium differences.