New TT34 & DT34

  • Thread starter Doodle
  • 581 comments
  • 58,362 views
I understand. This time trial is very time-consuming. With college, work, and homework, video games have to take the back seat.

I wish so badly that we could take copy and paste our best sections and add up the total time like that. If only! It would be so much easier:tup:

You have no idea how many times I've wished I could do that :)
And yes, to your first thought, especially when procrastination is taken into consideration.
 
Hmm... is there more than one version of the 905 in the game? I'd like to try your tune, but my gear ratios for 1st and 2nd don't allow for the values you posted. My power also maxes out at 892HP.


I put turbo 3 upgrade on and got 916 bhp & 700pp
 
I'm currently sitting @ 230 @ Spa with a 1:55.736 using the Bentley Speed 8. There is more time in it just purely in the driving.......but I have not done any setup work on the car........Seems pretty driveable.....not sure I'm going to do anything other than refine my driving a little. First time I've made the top 250.

I'm satisfied so far.

Rob

Good work man! I wish I had a Speed 8 to try out. I'm thinking after I try the Toyota of giving the Audi R8 '01 a go. I've got a lot of work to do to get into the 1:55's. Trying to get any of them through Eau Rouge flatout without washing off too much speed through understeer is tricky, let alone taking too much apex curb going over the crest on the exit.
 
Good work man! I wish I had a Speed 8 to try out. I'm thinking after I try the Toyota of giving the Audi R8 '01 a go. I've got a lot of work to do to get into the 1:55's. Trying to get any of them through Eau Rouge flatout without washing off too much speed through understeer is tricky, let alone taking too much apex curb going over the crest on the exit.

I 've got that section nailed down to a fine art, Try out my tune for the 905 I posted earlier. You can go flat out through all the high speed corners with it and its stable. I've also posted tunes for a few other cars that can go flat out through that section with no problem. Give em a try, they may help you out. Peace.
 
CorvetteConquer
I wish so badly that we could take copy and paste our best sections and add up the total time like that. If only! It would be so much easier:tup:

If I could do that I would have WON the last TT at London.
 
I 've got that section nailed down to a fine art, Try out my tune for the 905 I posted earlier. You can go flat out through all the high speed corners with it and its stable. I've also posted tunes for a few other cars that can go flat out through that section with no problem. Give em a try, they may help you out. Peace.

Cheers for the help. It's not really stability I'm having a problem with, it's just getting the car (any of the three or so I've tried) to the apex without losing too much speed, which may be more a problem with me not consistently hitting my turn in point to be honest.

I'll try your tune though.
 
If I could do that I would have WON the last TT at London.

Then again, although people are realizing how much their own total lap times would improve if they could do the paste-all-best-splits-together method, they may be forgetting that it isn't like their opponent's times would remain the same, rather, their opponent's times could improve just as dramatically, since who knows what kind of sicko splits got wasted in various last-sector-eff-ups in their own attempts lol.

(To be fair in YOUR specific case (regarding the London TT against racfor), I think you may actually be correct, based on the discussions I saw regarding the splits in the previous TT thread, and the lap videos, but even so, there's know way to truly know 100% for certain, given that we'll never know what his own top splits were for various sectors, other than what his splits were in his best "overall" runs (which for all we know could've had far inferior splits on various sectors than he was able to do on some attempts where he goofed a random corner and wasted said ultra splits).

It would be cool to be able to compare a best-theoretical-based-on-splits against each other though:

One way they could go about doing this would be, although not have it count for the actual leaderboard, have it be like, when you click on the person's name on the leaderboard, and it shows you their info about their run, liek whether they used traction control, abs, active steering etc, in addition to all that stuff, they could have it also have "best split-combination run" (or whatever the easiest way of calling it would be) and have it show in there what their best theoretical overall run could've been if they could've added all their top splits of the various sectors together.

In fact, it wouldn't even really be hard at all for Polyphony to do that, and wouldn't put any extra heat on their servers or anything, so, they could actually really do that. Perhaps we should petition for it? I think it would actually be a pretty cool feature.
 
Haven't been on GT5 for 3 days now, wondering how much did I drop. :lol:
Was 9th last time I checked.
 
Amo has been on a roll lately! He's leading both TTs currently. 6:02.132 at the ring and 1:51.956 at Spa!
 
Amo has been on a roll lately! He's leading both TTs currently. 6:02.132 at the ring and 1:51.956 at Spa!

Just a shame he continues the laps after he smashes into walls :dunce: He could be in 1st place clean no doubt! but he hits the wall on a great lap halfway through and just decides to finish the lap and hope nobody will notice it :dopey: Amo clean up your laps as I saw the same in your 1st place at Indy road course on turn 1! you don't impress anyone with your wallbanging instead of dabbing the brakes to scrub entrance speed :rolleyes:

And what's this with the oil light? are these guys finding a glitch for a free turbo or something? Desperate measure bring out desperate people methinks :sly:
 
255th on the Ring, very happy with that. My goal is to break into the top 250.
 
Thanks for the tune Mr.P !!! :bowdown:

Took three seconds off my time in 6 laps :D

Nice work! Keep at it mate 👍 more to come with Mike's adjustments :cheers:


Running my 2J @ Bspec Tsukuba 9hr enduro to try and kill the oil as I stupidly changed it yesterday... 4 hrs in and still no sign of aladdins lamp showing on the HUD :dopey: Anyone have a clue how many miles before it shows dead oil on the display? Thanks in advance 👍
 
Last edited:
Just a shame he continues the laps after he smashes into walls :dunce: He could be in 1st place clean no doubt! but he hits the wall on a great lap halfway through and just decides to finish the lap and hope nobody will notice it :dopey: Amo clean up your laps as I saw the same in your 1st place at Indy road course on turn 1! you don't impress anyone with your wallbanging instead of dabbing the brakes to scrub entrance speed :rolleyes:

And what's this with the oil light? are these guys finding a glitch for a free turbo or something? Desperate measure bring out desperate people methinks :sly:

Negative, desperate would be wallbouncing just to get into the top ten. Really the way the cars are setup in this game is unrealistic, ai is unrealistic. So why wouldn't the way you get fast lap times be unrealistic aswell? I'm 3rd on spa with a controller and traction control, that's unrealistic aswell. My point being what the **** do you know lol?
 
Not to mention Active Steering being realistic :rolleyes:

Anyway: Thanks Usual Suspect for borrowing your car, after 45min and 2 clean laps :lol: I managed 22th place (6:08.648). Should be about 2sec left atleast will give it a go again today :).


//Edit
I agree P its not oke to put up a lap with wall contact. But at a certain point it happens just like High Speed Ring in Prologue.

Just saying that Active Steering isn't realistic.
 
Last edited:
Negative, desperate would be wallbouncing just to get into the top ten. Really the way the cars are setup in this game is unrealistic, ai is unrealistic. So why wouldn't the way you get fast lap times be unrealistic aswell? I'm 3rd on spa with a controller and traction control, that's unrealistic aswell. My point being what the **** do you know lol?


I do know the top players of GT over the years usually follow a code and stay clean on track, If you hit walls or go off you restart, It's a game but still people play it very competitively and expect people who knock them down from the top spot to at least have put the same effort in to keep it clean! That's my point :dopey:

OneN1ghtStand... Don't ever type to me again as I don't care for your attitude! :rolleyes:


Not to mention Active Steering being realistic :rolleyes:

I was addressing Amo's lap and how clean it was! I have watched most of the top 10 and his lap is the only one with a wall contact! everyone else obviously restarted when they messed up but not the guy in 1st place :P I was not talking about the settings or aids that can be added to the car etc :rolleyes:
 
Last edited:
Anyone have a clue how many miles before it shows dead oil on the display? Thanks in advance 👍

I'd take a guess and say roughly 1500-2000. Mine is currently at 1776 and I've done an oil change not too long ago. Why? I don't know (remember) but I'm guessing because it gave me a few more HPs. Set my 2J loose on the B-Spec Indy 500 so I'll also report back if I get any HP gains.
 
Any record being made is pretty much useless in my opinion if the driver uses any aids, like "ABS" brake assist, TC, active steering, SRF, or ASM. Even worse if they use the "out of this world tire" Racing Soft ... which make the the car drive like an arcade racer with crazy grip ... why bother being in top 10 or top 250, if the time was made with aids and RS.

I'm happy with the best time I made according to my own ability with no aids and racing hard at most. GT5 online rankings means nothing to me really, when aids and RS tire are allowed. Then there is the detuned car issue for the sake getting better lap times, everyone using the same car, while I don't mind the choices made, I still hope PD will not allow engine power limiter for TT events in the future, so there will be more variety of cars in the top leaderboard.

Those who use aids, RS or power limiter, don't get offended, you are all free to use them, they are available to use as alternative options and to aid in your driving to get better lap time. For me, I can never be proud for a lap time made with aids, including braking aids, corner cutting, walls scraping and racing soft tire
 
I do know the top players of GT over the years usually follow a code and stay clean on track, If you hit walls or go off you restart, It's a game but still people play it very competitively and expect people who knock them down from the top spot to at least have put the same effort in to keep it clean! That's my point :dopey:

I totally understand where you are coming from, and I definitely respect your opinion and stance on the matter.

But, at the same time, I also understand and respect the opposing viewpoint on the matter. The idea being, Polyphony Digital puts in the only "true" set of ACTUAL rules into the event, with actual software coding with binary 1's and 0's, and if a person does something which the program is definied to automatically recognize as having breaches the actual official software ruleset for the event, then, it automatically disqualifies them (their timer turns red and their lap will not count for the leaderboards).

And, more importantly, if, let's say the coding allows for people to hit a wall with, say, 20 lbs of force (but not 21, cuz that would turn the lap-timer red and DQ their lap, let's say), then, the thing that makes it still be "fair" even if they hit the wall with 20 pounds of force, is that everyone else is ALSO allowed to do that same exact thing. It would only be "unfair" if let's say some guy is a computer hacker, and he hacks into PD's servers and changes to the actual game coding so that now he is allowed to hit walls with 10,000 lbs of force where everyone else can only hit with a maximum force of 20 lbs before their timer turns red, then THAT would be truly "unfair" in that in that scenario he would be able to literally do something that nobody else could/was allowed to do, and thus not be playing on an equal playing field. But since that isn't the case, and everyone can do exactly the same thing as he is doing if they wish to, then, it is an equal playing field, as far as I see it.

That said, I can totally understand if it's like, the way you see it is, you want the game to maintain a certain level of "realism", and in order to achieve this realism, you feel you need to add a few additional rules that you yourself have added that aren't actually part of the auto-enforced ruleset that is coded in the game software of the TT event, I can totally understand if you wished to follow some additional set of rule in order for you to be able to feel that your lap felt "genuine" to YOU. However, the problem is, obviously not everyone is going to have identical stances on what feels "genuine" or "real" to them, and what doesn't.

For example, for you, perhaps hitting a wall seems unrealistic, and is something you feel should not count, even if the game software allows it, and so, you will restart your lap even if your timer didn't turn red, because you have an additional set of rules that you made up that you wish to follow.

But, let's say you find ABS level 1 to be okay. But not traction control, but yes to active steering, but no this, but yes that, and so on and so forth. And then, let's say some other guys has a different stance, where he does NOT find ABS level 1 to be okay. Then it would be like, uh oh, now you and that other guy have different stances, and you can see where I'm going with this, if everyone tried to interject their own home-made rules of what they personally feel "counts" in "their book" of their own personal opinion, everyone on earth would have a slightly different set of personal rules that they feel counts or doesn't count, and it would just be one giant cluster-mess of everyone having their own random set of rules that they made up and nobody being on the same page.

Thus, the simplest solution being, the game software simply automatically defines what counts and what doesn't, and automatically notifies (timer turns red) and DQ's (lap doesn't count for leaderboard) anyone who breaches the actual encoded rules built into the software of the TT event, and, then that way, even if there's some weird line across a patch of grass, or a mild wall bump, the point is, okay, perhaps the programmers didn't code the event to be perfectly realistic, but, even so, that little quirk of coding of that random thingie being allowed and not turning the timer red and not getting the lap auto-DQ'd applies to EVERYONE, EQUALLY, and thus everyone is still on the same playing field, since everyone else can also go do that exact same thing, and they will not be DQ'd for it either, since the rules and boundaries are identical for everyone in the software coding. Thus, although it may indeed appear "odd", it is still, in terms of strict logical definition, perfectly fair. And when others choose to add their own additional sets of rules that they make up at home that go in addition to the ones auto-defined and auto-enforced by the event's programming, well, that's their own problem basically, one can't really expect everyone to magically become aware of, and accept any and all random home made rules that random people come up with on some internet forum somewhere. Not only will not everyone be aware of these additional non-official rules, but, even if they are, why should they be forced to agree with some other person's arbitrary set of additional home-made rules. For example, what if I make a rule that I don't consider the 905 race car to be a "true" race car, cuz it has a weird sounding exhaust note, so, now I hereby declare everyone who uses that car to be a cheater, and now everyone can only use the car that I feel is "fit" for the Spa course, which, in my opinion is, let's say, the audi r10. And if they use anything else then they are extremely bad people and I will yell at them. It's like, I mean, c'mon, you see how that would be a little bit silly and ridiculous to expect everyone to not only even be aware of in the first place that I even made this random home made rule of mine, at my whim, but also be forced to somehow oblige to my personal ruleset. After all, I am still just a human being, just like everyone else, so, why should my rule count more than anyone else's. Thus, in the end, it all comes back to the actual intrinsic game coding being the rules, and anything that falls within it falls within it, and anything that doesn't, doesn't.

I really hope you don't take this the wrong way, since I saw how angry you got at that previous guy that disagreed with you. I promise you I totally understand your stance on this, and even sort of agree with it to some extent, I just simply wanted to try to explain the opposing viewpoint from a strictly logical perspective. It's totally cool/okay if you disagree, and I hold no hard feelings whatsoever, and I hope you don't either. And if you do, then I seriously apologize, as it was not my intention to offend.
 
Last edited:
I really hope you don't take this the wrong way, since I saw how angry you got at that previous guy that disagreed with you. I promise you I totally understand your stance on this, and even sort of agree with it to some extent, I just simply wanted to try to explain the opposing viewpoint from a strictly logical perspective. It's totally cool/okay if you disagree, and I hold no hard feelings whatsoever, and I hope you don't either. And if you do, then I seriously apologize, as it was not my intention to offend.

No offence taken! I see the point you are making 👍 the other guy got a bad reaction not because he disagreed with me... it was his foul mouth that got my goat up :sly:

I'm pretty sure PD would like to see people race on the Seasonals events as if they were simulating racing in real life to as close a degree as possible, nowhere in motor sport from F1 to Touring cars to DTM etc... have I seen drivers smashing off walls in certain high speed bend areas to get the best exit speed instead of using the old fashioned brakes and try to drive the turn instead :dopey: Assists to help the cars drivability are used in numerous ways and probably always will be in different ways! but walls are still a different matter and should be the end of the race imo 💡

I do see the view and points you make and take them on board... I suppose I am just old fashioned and like to watch a 1st place drivers replay for skill and see their super smooth lines and learn from them! I don't want to load their replay and see how they found certain glitches in the games physics and steal 1st place from a driver who run countless laps to get a fast and clean as a whistle laptime :yuck:
Common courtesy isn't so much to ask in competition be it in an online racing game or real life event.

That's my view anyway :)
Cheers
Ron.
 
I used active steering because i thought the top one were using it, i never used this function until this TT, to be honest i dont like it lol, make the steering response weird, i should retry without it.

At least they blocked the SRF!

I seen you improved Ron, well done! :)
 
I used active steering because i thought the top one were using it, i never used this function until this TT, to be honest i dont like it lol, make the steering response weird, i should retry without it.

At least they blocked the SRF!

I seen you improved Ron, well done! :)


Yeah I was against the AS also but almost everyone uses it in the WRS now and nearly all seasonals and it does give an advantage against someone not using it, so I joined suit and have used it in 2 events now... getting a feel for it slowly.

Thanks btw I improved slightly yesterday but ever since I have been running my 2J in bspec to kill the oil, will it ever die? :scared: haha can't wait to get back on this... 2 hrs left on Tsukuba 9hr enduro :P I reckon I have another 1 second at the very most to scrape up on the Nurb... anything faster is beyond my comprehension :lol:
Well done for hitting my ultimate goal laptime in your first session anyway Mike :cool: the replay was super clean and smooth as I watched it 👍 Good luck on your next session ;)

Cheers :cheers:
 
Yea, I know what you mean, I agree that PD would definitely prefer to iron out all the kinks eventually so that we can actually have a TT where there is simply no way whatsoever to touch a wall without setting off the red-lap and getting auto-DQ'd.

Not to mention, fixing it doesn't seem like it should be particularly difficult. Presumably the reason there is an issue as that they probably felt it should be okay for miniscule "scraping" against a wall, where you just barely rub a tiny paint but no actual "impact", so, they probably tried to program it in a way to allow for scraping but not hitting/bouncing, but, ended up not programming it perfectly and thus if you hit it at just the right force/angle you can get a way with a serious whallop and not get red-lap DQ'd for it.

So, the easiest solution would be if they just made it where absolutely any touching, no matter how infinitely tiny, would always set off the red-lap thing no matter what. I would definitely sign a petition for them to do that, since I am in agreement with you that it would make the TT's better, more realistic etc. In fact, even most of the guys taking advantage of wall bumping themselves would probably sign the petition, as it's probably one of those things where they themselves "wish it wasn't that way" but since it is, they gotta do it to stay competitive, in order to be able to gauge where they stand against the other top fastest guys, if a bunch of the other top guys are all doing it, then they have to do it too, otherwise they miss out on getting to directly compare themselves to the rest of the fastest, cuz if they just avoid these cheapo speed tricks, then yea they'll end up with a more visually realistic looking lap, but will end up having to just "estimate" whether they truly ran a faster lap in terms of the other 99.9% of their lap of everything other than the cheapo trick portion of their lap. So, since there's no way to know exactly to the thousandth of a second how much advantage these wall bump types of things give, so, there's no way for them to sort of just not do it and then just mentally subtract such and such tenths of a second and calculate whether they were "faster" wall bump type stuff aside, then, they have no realistic options other than just doing that stuff themselves, if they wish to get to enjoy the fun of trying to outdo the top fastest opponents in the TT.

Anyways, I'm glad that I did not offend you, I see now that it was his tone that was the issue, not the actual subject of the debate itself, so that's understandable.

Good luck to you and everyone else! I hope everyone has fun.
 
My two cents about driving aids and my opinion of them. I don't use them at all, aside from ABS 1, except for the TT's. When I do these TT's, I check to see what the majority of the top 10 is using and follow suit with them. Its usually just active steering. Why, you may ask, do I do that. For the simple reason that I'm nowhere near the elitist status that they are so if they are using an ALLOWABLE driving aid, then I too will use it just to try to keep myself on somewhat of a level playing field with them. I don't knock anyone for using any driving aids if they are allowed. PENTAX summed the whole thing up pretty well. I'm not an elite driver like most of you on here are, nor do I claim to be. I just try to put myself on the same level of playing field as the majority of the leaderboard by using the same aids as they are. If I didn't do it that way, I wouldn't stand a chance. I hope I didn't offend anyone or piss anyone off, just giving my two cents. Peace.
 
GT5 decided to have a fit and freeze on lap 200/200 of the B-Spec Indy enduro I was running. Now this is some serious injustice, Argh. Gonna restart it later in the day and see if anything goes well.

My take on assists - I like ABS and that's about it. I think I would feel differently if I used pedals but with a DS3 it's just not very precise, so I prefer to have abs on. I can drive without it and have done many times, I'm just slower.
 
I'd use ABS in games if the brake pedal had force-feedback. Until then I won't because I can't brake consistently enough without it.
 
Back