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These alongside Albert Park would be great.![]()
Oh wow...that red pearly beauty! That the new 458?
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These alongside Albert Park would be great.![]()
Argh, that dreaded 914 one make race at Maple Valley. I'll take a pass.Having ran the first third of the Porsche career tonight, I have to ask, why wasn't (at least part of) the base game structured like this!?! The Porsche Anthology is as fun and well defined as the base career is boring and randomly thrown together.
They could have taken several of the manufacturers that have extended car lists (i.e. Audi, BMW, Chevy, Ford, Ferrari, Nissan) and made similar anthologies, hopefully this is something they consider for future installments.
Effectively,yes,it's called the 488 GTB.Oh wow...that red pearly beauty! That the new 458?
Good morning, t![]()
Just bought a Logitech G290 wheel, gearbox and a decent stand for it! The last wheel I owned was for the 1st Toca touring cars game on the ps1, Gran Turismo didn't even exist lol.
So I take it the wheel will be easy enough to setup on the Xbox? Also I've got Project Cars on the PS4, will I be able to use my wheel on the PlayStation or will I need to buy the game for the Xbox One?
Indeed. And pCARS on X1 is way better now than it was at launch 👍Yeah I kind of thought that was the case Gotbeefboy564 and StoneyNUFC. I'll just get Project Cars for the Xbox One at the end of the month, cheaper than buying another wheel
Agree!!My first car will most likely be the Audi TTS - I just love the way it looks, and that interior is amazing.
It's also my most favourite car in FH2.![]()
Indeed. And pCARS on X1 is way better now than it was at launch 👍
I know this reply isn't to me, but I'll like to share it anyway. I got pCARS for the PS4 and must say I wasn't too impressed with the controls. The game itself is good but I had to keep toggling with the control settings to get the right feeling as it wasn't a "Pick up and Play" game. Not so sure about the XB1 version though, haven't tried so can't add anything in that area.How is PCARS on the pad? I've been reading mixed reviews all over the web. Saw some gameplay videos. Not too impressive. The cars do not sound right. The visuals are pretty run of the mill as well.
I think I will skip it, unless it is worth checking out. What say?
As @TokoTurismo touched on, the controls are wonky at first. I haven't played basically since it came out, but when I first picked it up, they essentially leave it up to you to figure out a control setting that works. The thing that sucks about it is that the settings options is in the main menu of the game, so in order to get going with it you'll have to change it in the main menu, go into game and test it out, and if it doesn't work you'll have to repeat the process. It's time consuming to say the least.How is PCARS on the pad? I've been reading mixed reviews all over the web. Saw some gameplay videos. Not too impressive. The cars do not sound right. The visuals are pretty run of the mill as well.
I think I will skip it, unless it is worth checking out. What say?
Do not use a pad on the Xbox One. I have tried and tried again but have never been able to get the settings right and it's a very time consuming process going from the track to the settings menu and vice versa. It's great on a wheel, but only after you have dialed in your settings, as ImaRobot mentioned they don't tell you anything about how to configure your controller or wheel. The game is also not very enjoyable unless you are a really good tuner since every car has quirks and has to be set up differently for each track and such.How is PCARS on the pad? I've been reading mixed reviews all over the web. Saw some gameplay videos. Not too impressive. The cars do not sound right. The visuals are pretty run of the mill as well.
I think I will skip it, unless it is worth checking out. What say?
I'm so split on the American tracks.
Like: Lime Rock Park, VIR, Sonoma, Laguna Seca, Watkins Glenn
Ehhh:CoA
Dislike: Road America, Road Atlanta, Long Beach, Indianapolis, Daytona
For the most part I either love them or hate them.
Also, yeah, PCars would be great if it was at least semi-stable. I'm sure the PC edition is great, but I already spent however much that digital deluxe pre-order edition on the Xbone was ($85/90?).
Each console has a version of the G290 unfortunately. So if you wanna use a wheel on the ps4 you'd need to buy another g290. Just another con really.
Only the same as with Thrustmaster though, who offer multiple wheels for the Xbox one and PS4 individually. And Fanatec are hoping to do the same with the interchangeable wheel hubs for the CSW wheels they sell. So it is hardly something that only Logitech are doing.
Also, its the G920 wheel on the Xbox one/pc, and the G29 on the PS4/PS3/PC.
Which if I'm fairly certain I never said it was. Fully aware other brands do it.
Ah, I did forget one from my list of American tracks. Definitely in the dislike column.I hate Sebring. Hate hate hate.
Yes, but the blame for this situation with racing wheels shouldn't be pointed at the wheel manufacturers, which is my point. All this hassle over racing wheels, is purely because Sony use Direct input and Microsoft still use Xinput. Not to mention that both like to have wheels on their systems which have the correct button symbols for the particular console they are to be used on.
The whole thing would be vastly simpler if they both just used direct input, and if they didn't care what symbol was on the wheel.
But I digress, it is not the wheel manufacturers themselves that are "conning" us, but Sony and Microsoft putting them in a position where they have no choice but to offer up individual solutions for either console.
Anyway, my last post was to point out to "others" the situation. As anyone looking for advice on a wheel, may see that and think you was calling Logitech out. It is a little "slim" on the informational side. It was not a dig at you or your opinion.