The 4th gen (1995) Mustang Cobra R isn't available to the public in FM4 yet. You have the 2000 Cobra R and 2005 Mustang GT. The other Mustangs are older than 4th gen
The '93 Mustang is the Cobra R model.
The 4th gen (1995) Mustang Cobra R isn't available to the public in FM4 yet. You have the 2000 Cobra R and 2005 Mustang GT. The other Mustangs are older than 4th gen
First impression was that it sounds wonderful, far better than I had imagined it to or expected from its looks (sorry not a big fan of its looks).Looks like a handful.
Also, have you been able to do the with a wheel tests concerning the FWD torque steer yet?
Im sure this may have been discussed at some point in this thread but its hard to look through 375+ pages so bear with me.
I have both forza 4 and GT5 for which i use a Fanatec CSW (not elite).
My question is - does anyone else feel that the FFB is much much better when playing Forza?
I find that the effects of understeer etc are much more effectively communicated as are the rumble strips etc.
I have had a play with the setting on the wheel with GT5 but although there are differences i still dont fell im able to get it as good as Forza.
Thanks
I fully agree and have said as much in the past. I use a CSR Elite and I get a much better idea of what is going on with the front tyres in FM4 compared to GT5. GT5 feels numb by comparison.
I even bought a wheel to try and get some of the feeling back in GT5 but no luck.Hell that's even true when you use a controller.
I'm still surprised at just how much feel FM4 gives you through a controller.
As opposed to what communication about GT5?
PD is pretty tight-lipped too. Was anything said about the online glitch? Or any of the cars that have wrong stats (even from the DLC)?
Both could do better at communicating with their fans, but is PD really better than T10 at it?
The '93 Mustang is the Cobra R model.
One thing i give GT5 over FM4 is communication.
GT5 is much better in this department.
Ok, the only. Way to compare ti is to compare it XD with many argument. We gonna be fair ok?
What i suggest for GT5 from forza 4 is:
Create draw on your car
Sound improved
Look to the interors from the photo mode
The career mode
The arcade gameplay with the controller wish is very fun with speed sensation...
Oh and......... The damage!!!! Wish is too crap in GT5!!!
ScaffI think what this says is:
What you want in GT5 from Forza 4 is:
Livery editor
Better sounds
To be able to take interior shots from photomode (as you can in Autovista)
The Career mode
Arcade gameplay (which Forza does not have)
Damage.
I think anyway.
The real issue I have is that you keep describing Forza 4 as being 'arcade', which it is not and I would like you to expand on this rather than just keep saying it.
Scaff
I know we are in a war thread but, why not simply do a forza 4, GT5 photo comp?
soheibV12I know we are in a war thread but, why not simply do a forza 4, GT5 photo comp?
I know we are in a war thread but, why not simply do a forza 4, GT5 photo comp?
StarfirebirdOne thing i give GT5 over FM4 is communication.
GT5 is much better in this department.
It's been almost 2 months since those glitched cars have been taken down from the boards.Still we have yet to receive any word from Turn 10 what is going to be done to fix them.
Now they are 5 to 6 more cars that should be added to that list.Spark,'79 Camaro and the Trueno are the only ones that I can think of at the moment.That VoodoUomo guy said they would be a P.I. Update coming soon,but this was back in December when he said this.
Is this something that is going to be swept under the rug,just like the AWD domination in FM3?With no communication coming from Turn 10 on this well known problem I would have to say Yes.
I can hear Dan Greenwalt now "just stick a Band-aid on it like last time.Let's focus on getting this DLC out and move on to the next installment."
As you can tell I'm a frustrated hotlapper who is losing his patience.
Just gonna pop in here and say Forza 4 has better damage physics and engine sounds. Ciao.
Just gonna pop in here and say GT5 has better night and day transitions and weather effects. Ciao.
Across all cars on all the tracks. Yeah I do like the consistancy.
Across...oh.
I've been playing Forza 4 quite a bit more lately and I can say that I enjoy it way more than GT5, the feeling of the cars just seems better to me with a controller. Things maybe vastly different with the addition of a wheel, but I'll never know since I refuse to use one.
I think Forza's car selection is worlds better than GT's as well. While I do not mind Japanese cars, I just would like more variety. Plus I can't really get trucks and SUV's in any capacity with GT, and when I do get them they feel all wrong. Forza also focuses on more unique vehicles too and includes some that I've never seen in a driving game.
I also like that Forza allows you to take any car and turn it into a race car. I spend hours on various liveries, tuning options and part selection for my racecar. GT just seems weak in this area to me. Very few cars allow me to change exterior parts or even visually see my upgrades, and I can not create my own unique look.
The track selection in both games is indifferent to me, racing real world courses is just kind eh for me and I tend to like the fantasy tracks more. I've had a irk with the GT series ever since they removed the Complex String, which I thought was one of the best tracks ever in a game.
I think Forza sounds much better then GT too, I feel like GT you get some pretty poorly captured sounds from the real life cars and it just doesn't translate to the game all that well. Graphics wise though, both games are really good for being on a console, but I think GT might be a bit better with it's premium cars, however there is the big glaring problem of a ton of standard vehicles that I think look terrible.
When it comes down to it, I find Forza way more fun. Turn 10 doesn't seem to nitpick the details and focuses more on game-play and overall entertainment. I feel like PD focuses their resources and efforts on the wrong things that make a game enjoyable. It's like PD attempted to make this big epic game but feel short so just winged a lot of the features. GT could easily be as fun as Forza to me if they just put more attention on the game-play instead of trying to create a million polygon radio dial for the cockpit of a fraction of the cars.
I think this sentence encapsulates the nature of your post and I agree completely.GT could easily be as fun as Forza to me if they just put more attention on the game-play instead of trying to create a million polygon radio dial for the cockpit of a fraction of the cars.