Should PD have let the modding slide? ... OP Updated.

Should PD allow this activity in GT5?


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I see a little contradiction there.

Also: grievers case proven?



Actually in my case yes. I would be more satisfied with somebody who beat me in a car I know wasn't given any special treatment.

What annoys me most about the modding is the element of doubt it introduced. If I race online, come in second and see a car pull more g's than what should be possible in the replay, it kind of kills my fun. I sure bet the dude had his fun, but at the expense of mine. If it was a legitimate loss, I still would have had fun because now I can see what he did better than me driver wise. The other way I was cheated out of a win, however insignificant it may have been.

There should not even be this element of doubting someone performance. Sure modders give a rats ass because they use the same weapons. The clean populace on the other hand is slowly driven out of the game. Recent league events have had declining attendance (only an observation). Many say modding revitalized the game, but only for people with the modding mindset. The result is GT5 becoming unattractive for the normal players.

Participation in league events has been on a steady decline for months, and started long before hybriding.

I fail to see the difference, other than in someone's head, of getting beat by the supercars PD programmed into the game, like the Elise's, NSX's, M3 GTR's etc., and a car that someone turned into one of those, or nearly so.

I have fiddled around with grip and power and chassis swaps and I'm fairly confident in my tuning abilities, and I have yet to create a car that is faster than the current "cheater" cars in the game. Unless someone has found something I've yet to discover, you are just losing to a superior driver. The fact the skin of that car is one you'd normally beat should add a level of excitement to the game, not detract from it.

In other words, if I turn up beside you in a Ford Focus, that happens to be on a Lotus Elise chassis and I beat you, what's the difference between that and losing to the Elise outright, other than when it's beside you on the grid, you can laugh at the Focus and know you'll have a 10 car lead by the first corner? Either way, you lost to the same car, same setup, just with a different body.
 
Johnnypenso
Participation in league events has been on a steady decline for months, and started long before hybriding.

I fail to see the difference, other than in someone's head, of getting beat by the supercars PD programmed into the game, like the Elise's, NSX's, M3 GTR's etc., and a car that someone turned into one of those, or nearly so.

I have fiddled around with grip and power and chassis swaps and I'm fairly confident in my tuning abilities, and I have yet to create a car that is faster than the current "cheater" cars in the game. Unless someone has found something I've yet to discover, you are just losing to a superior driver. The fact the skin of that car is one you'd normally beat should add a level of excitement to the game, not detract from it.

In other words, if I turn up beside you in a Ford Focus, that happens to be on a Lotus Elise chassis and I beat you, what's the difference between that and losing to the Elise outright, other than when it's beside you on the grid, you can laugh at the Focus and know you'll have a 10 car lead by the first corner? Either way, you lost to the same car, same setup, just with a different body.
All i can say is
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What annoys me most about the modding is the element of doubt it introduced. .

The element of doubt is part of racing, but this is beside the point.
What you are after is not modding, it is tuning, at the end of the day modding is just tuning on steroid, but tuning always introduce the element of doubt.
So if you want to be sure you got beaten by a better driver, set your room to tuning prohibited, it will also prevent any hybrid to enter, since you are at it select the same car for all and have a great life.
Winning is highly overrated anyway.:lol:
 
… if I turn up beside you in a Ford Focus, that happens to be on a Lotus Elise chassis and I beat you, ...

I have a rule in my online lobby: If you win you must retire the car until the PP changes.

First the cheater wins in his Elise. Then the cheater changes into his Focus Elise. Then the cheater changes into his Civic Elise…

These “cars” are lies, and those who drive them are liars. There is no gray area as far as I am concerned. And I’d bet PD is of the same opinion.

If PD can ban your PSN ID from their servers by identifying you as you enter a time trial, I’m sure they can do the same thing when you try to bring your hacked car onto the track in an online lobby. It is only a matter of time.
 
Chrunch Houston
I have a rule in my online lobby: If you win you must retire the car until the PP changes.

First the cheater wins in his Elise. Then the cheater changes into his Focus Elise. Then the cheater changes into his Civic Elise…

These “cars” are lies, and those who drive them are liars. There is no gray area as far as I am concerned. And I’d bet PD is of the same opinion.

Ok
Well just to inform you. Your lobbies and your rules have nothing to do with the point of them cheating. Also have nothing to do with PD'S rules of your get what I mean. Your rule are made up for your room. Same goes for someone jumping in a race and beating everyone in your room with a red bull. There is not any consequences for those who do that.

Not saying that's it is or is not cheating. Just saying that there's a big difference between your open lobbies and the TT
 
That's like me saying that green cars aren't allowed in my lobby, so a hacker finds really dark green that is almost black, thus, modding=cheating.
Your arbitrary rules have nothing to do with PD, and given the fact that they haven't done anything about hybrids in online lobbies, it's pretty safe to say it's okay with them.
 
Your arbitrary rules have nothing to do with PD, and given the fact that they haven't done anything about hybrids in online lobbies, it's pretty safe to say it's okay with them.

It's not safe to say that at all. There are a laundry list of reasons that they may not have dropped the hammer on everyone at once; for starters being that they may have just wanted to see if there was a way to get around the ban after enacting it; so you can't say that just because they haven't done it for normal online use means that they won't.
 
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Ok
Well just to inform you. Your lobbies and your rules have nothing to do with the point of them cheating. Also have nothing to do with PD'S rules of your get what I mean. Your rule are made up for your room. Same goes for someone jumping in a race and beating everyone in your room with a red bull. There is not any consequences for those who do that.

Not saying that's it is or is not cheating. Just saying that there's a big difference between your open lobbies and the TT

My rule only works if PD’s rules are obeyed as well. I enforce my rule and PD needs to enforce theirs.

Oh, and if I ever saw a red bull in my 425pp room, that person would not be there for very long.
 
Chrunch Houston
My rule only works if PD’s rules are obeyed as well. I enforce my rule and PD needs to enforce theirs.

Oh, and if I ever saw a red bull in my 425pp room, that person would not be there for very long.

I get what you are saying but i mean it's a hit or miss topic with the open lobbies.

And the red bulls was a example
 
I got beat by a guy driving a Toyota RSC. Shocked me. It was totally legit too.

As they used to say in the old west, there is always someone faster than you. A crappy driver in an Elise will lose, regardless of what body is on that chassis or what motor is in it.

This is a game. It is ALL an illusion. The values that are present may resemble reality, but they are not reality. Bring out your best car given the situation and race. The best driver/car/lap combination will win the race. That is a race. To say that you were "lied to" and believe that the other driver held some expected disadvantage means that you under estimated him.

There is the assumption that a driver will do better in a modded car. Well, so far, I have done far worse with every modded car I've built. They need tuning time, just like everything else.

I see it this way, the 2.10 patch made it so that everyone was driving front engine cars with tons of horsepower. Now, those cars are back to being irrelevant (for the most part). Modding mixes it all up for the better. Run what you brung. It all comes out in the wash. The best combo at any given PP will be the most likely to win a race and a modded car may be better than the original, but that is a long way from being good enough to win.
 
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...snip...Bring out your best car given the situation and race. The best driver/car/lap combination will win the race. That is a race. To say that you were "lied to" and believe that the other driver held some expected disadvantage means that you under estimated him.

There is the assumption that a driver will do better in a modded car. ...snip...I see it this way, the 2.10 patch made it so that everyone was driving front engine cars with tons of horsepower. Now, those cars are back to being irrelevant (for the most part). ....

Agreed, except that the cars that 2.10 made relevant are now relevant again, although they don't have the competitive advantage they had with 2.10. The reason those same cars weren't very good before 2.10 is that they didn't have enough HP to compensate for their lower grip levels. What they needed was a little more grip, not more HP. Now with modding, you can give them some extra grip, with reduced HP to make them handle and have straightline speed more in line with the better cars in the game.

Dozens upon dozens of previously uncompetitive cars are now in the mix, without chassis swaps, just by tweaking the grip levels slightly, again, at the cost of some power. The game has a very narrow range of combinations of grip/hp that are competitive in GT5. Some cars are in the range, the Elise's, NSX's, M3 GTR's etc. Most are not. If you can find that range, modding allows you to bring many more cars into that territory. If everyone embraced it, and worked together to filter out the yo-yo's in their 2500 HP PP breaking cars, it would be an absolute boon to variety on the grid and the whole tuning process in general.
 
It's not safe to say that at all. There are a laundry list of reasons that they may not have dropped the hammer on everyone at once; for starters being that they may have just wanted to see if there was a way to get around the ban after enacting it; so you can't say that just because they haven't done it for normal online use means that they won't.
This is the exact reason I haven't been in any online lobbies since teh news of them taking actions. 👍

+1
 
Agreed, except that the cars that 2.10 made relevant are now relevant again, although they don't have the competitive advantage they had with 2.10. The reason those same cars weren't very good before 2.10 is that they didn't have enough HP to compensate for their lower grip levels. What they needed was a little more grip, not more HP. Now with modding, you can give them some extra grip, with reduced HP to make them handle and have straightline speed more in line with the better cars in the game.

Dozens upon dozens of previously uncompetitive cars are now in the mix, without chassis swaps, just by tweaking the grip levels slightly, again, at the cost of some power. The game has a very narrow range of combinations of grip/hp that are competitive in GT5. Some cars are in the range, the Elise's, NSX's, M3 GTR's etc. Most are not. If you can find that range, modding allows you to bring many more cars into that territory. If everyone embraced it, and worked together to filter out the yo-yo's in their 2500 HP PP breaking cars, it would be an absolute boon to variety on the grid and the whole tuning process in general.


Im sure its lot of fun to find new combo to make bad cars good, and im sure they fit into the PP range and be competitive without being unrealistic, and everyone have their point of view about it.

I wont stop playing online because of hybrids, its just a game afterall and i just want to drive no matter what is on track :), but i have to admit its not as thrilling with hybrids (when you are not hybriding).

I run in the same lobby and same PP range almost everyday 505/550pp
i have decent cars that are competitive, it was fun to run cars at a level no one expect, but i would have less fun trying to run good laptimes fighting with the car just to keep up with the hybrid version of it.

No more pride in being competitive with it even though im sure the hybrid version is probably fun to drive and make it more even with the faster ones.

If everybody was hybriding i guess it wouldnt be a problem :)

To me its the only thing that turn me off about it. and ive been suspected to hack because i was very competitive with some 550pp cars when hybrid started to become more popular.
But it felt more like a compliment haha :D
 
Now with modding, you can give them some extra grip, with reduced HP to make them handle and have straightline speed more in line with the better cars in the game.

Would that be like turning up with Sports Soft tyres when everyone else is on Sports Hards? I can see why people would think that's cheating.
 
Would that be like turning up with Sports Soft tyres when everyone else is on Sports Hards? I can see why people would think that's cheating.

Nope, not even close, sorry.
 
Chrunch Houston
Isn't it true though that racing super soft tires can be put on a car and not change the PP?

Oh I don't know about those tires. I have never used them. I don't like racing tires anyway. Have no need for them.

But i would think that they wouldn't change the PP just like any other tire. But they are pretty easy to spot.
My question about those tires is... Can they bypass the tire regulations set in a room?

Has anyone tested under say a regulation set to comfort softs. How many of these tires are able to get into that regulation? And do the same for sport softs and racing softs ect.
 
I can confirm that Racing Super Soft tires don't affect PP, just like every other tire.
 
Oh I don't know about those tires. I have never used them. I don't like racing tires anyway. Have no need for them.

But i would think that they wouldn't change the PP just like any other tire.
But they are pretty easy to spot.
My question about those tires is... Can they bypass the tire regulations set in a room?

Has anyone tested under say a regulation set to comfort softs. How many of these tires are able to get into that regulation? And do the same for sport softs and racing softs ect.

How are they easy to spot?
 
Chrunch Houston
How are they easy to spot?

Watch race they should show up.
Or highlighting the person's name. That should be a easy way. Like i said i haven't tried any of these tires since I could be wrong about that
 
Watch race they should show up.
Or highlighting the person's name. That should be a easy way. Like i said i haven't tried any of these tires since I could be wrong about that

So if I cursor over someone's name in the lobby and they have super soft tires on I will be able to see?

MuoNiuLa , can you confirm that also?
 
Yes, Racing Super Soft tires will be displayed if the person is using them. I tried it on myself.
 
Chrunch Houston
So if I cursor over someone's name in the lobby and they have super soft tires on I will be able to see?

MuoNiuLa , can you confirm that also?

Yep. You do know when you highlight someone's name you can see the tires and any aids that they are using.

If you didn't know that I hope that helps you out. Thumbs up
 
RSS tires can only be used in lobbies with the "unrestricted" tire option and don't affect PP, nor does any other tire. Be a good incentive to switch to race mediums or race hards. 👍
 
To me its the only thing that turn me off about it. and ive been suspected to hack because i was very competitive with some 550pp cars when hybrid started to become more popular.
But it felt more like a compliment haha :D

Mike, so far I haven't been able to build anything that was consistently better than a regular tuned car. I have a few radical combinations that are really good for a hybrid, but they aren't game breakers yet. I might find a tune to get them there, but they aren't there yet.
 
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